Instructions:

  • WASD movement
  • Left Mouse Button: Shoot primary attack.  
    • Slows enemies, but does low damage CONSUMES HP. If you have 1 HP, this becomes a weak tackle.
  • Hold Left+Right Mouse Button: Copy enemy ability.
    •  Replaces Right Mouse Button (Secondary Attack) with enemy attack. If the attack is Ranged it will CONSUME HP.
  •  Right Mouse Button: Secondary Attack.
    • Empty by default until enemy attack is copied

Important Stuff To Know:

  • PICK UP DROPPED SLIME: Ranged attacks consume HP, but you can get that HP back by picking up the chunks of slime left from where the projectile landed. However, you cannot recover HP lost from taking damage.
  • PICK UP MEATS: Picking up meats from defeated enemies or from around the cave will fill up your MEATer and give you back some HP. Maxing out your MEATer grants you more max HP.
  • RANGED ATTACKS INFLICT AILMENTS: There are two ailments, slow and burn figure out which attack inflicts which ailment (Hint: man, fire sure is hot).
  • DON'T COPY THE BEAR: he doesn't like that

Objective:

Fight your way through this randomly generated map using your slime skills to fight the big ol' burly bear. Be the best slime you can be.


YOU ROCK!

I really appreciate you giving this game a shot. I've been working on it with a friend in our free time since a game jam in January 2018. There is SO MUCH MORE I wanted to add to this game (more levels, enemies, progressive items, in-game instructions, sounds), but I'm not gonna have a lot of free time soon as I have other projects to work on, but I wanted to at least get this published somewhere for people to give me feedback on.

Credits:

Lead Designer: Josh Coyco

Designers: Jason Wu, Josh Silva, & Bryan Nguyen

Lead Artist: Josh Coyco

Background Artist: Pojui Chen

Programmers: Josh Coyco & Jason Wu (thanks a ton, bud)


Published 13 days ago
StatusOn hold
PlatformsHTML5
Rating
(1)
Authorjoshcoyco
GenreAction, Shooter
Made withUnity
Tags2D, Difficult, Pixel Art, Roguelike, Roguelite, Singleplayer

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